The new hub is incredibly buggy

i am writing to report a small issue with the hub
I would put this in ogn bug reports in the discord but due to epic being on copium 24/7 I am muted
Every single trap door is flippable
I have confirmed this by flipping every single trap door
and uhhh
legendary tresure animation is broke
amd the one above it
it goes to far
and the two hubs data is not synced
among many other things
(exiting pvp mode dosnt let u fly again)
(no parcore)
(the floating gamemode names on the portals let u see through them)
 
Replying to this even though we have had a chat already:

"Every single trap door is flippable" - I will look into this

"legendary tresure animation is broke" - I will also look into this

"the two hubs data is not synced" - This is not an issue since the other hubs are outdated and will sync when updated.

"exiting pvp mode dosnt let u fly again" - This is not an issue, it is a protection method to stop people from being able to fly in PVP Mode. You can do /fly to re-enable it. (Might need to do it twice)

"no parcore" - As stated in the Hub Announcement (https://www.og-network.net/threads/the-hub-update.3225/) parkour is temporarily disabled while talks with the plugin developers are had to patch issues. It will hopefully return soon!

"floating gamemode names on the portals let u see through them" - This is not an issue, it is a feature of minecraft to allow the text to be read without being blocked by the color of portals. Changing this will affect lower versions too much. If you want this to be fixed then clients like LunarClient stop this. There are also mods out there that can also stop this.
 
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